A dice-driven dungeon crawler where every action consumes your precious dice bank. Navigate a crumbling maze, find the cursed treasure, then race back to escape before the loop resets. Movement and combat are powered entirely by dice rolls - manage your resources carefully, because once you grab that treasure, the dungeon starts collapsing and every die matters.

Key Features:

  • First-person grid-based exploration
  • Dice-powered movement and combat system
  • Two-phase gameplay: exploration then frantic escape
  • Resource management with expandable dice bank
  • Atmospheric dungeon with post-processing effects

GMTK 2025 Theme: "Loop" - The dungeon literally loops/resets after you retrieve the treasure, creating a tense escape sequence where time is running out.

Built in 72 hours for GMTK Game Jam 2025

Assets Used:

3D Assets: Polygon Dungeon

Music:

- Juanjo Sound (https://juanjosound.itch.io/)

- Rusted Studio (https://rustedstudio.itch.io/)

- Alkakrab (https://alkakrab.itch.io/)


Comments

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I like the visuals and the sound! You may want to adjust the viewport resolution if possible, the edges were cut off when I played

Thanks the feedback man! Yeah, I was hustling down to the end to get this in before another appointment. I feel like it was wayyyy overkill for this jam tho. :)